Bagman | |
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Developer(s) | Valadon Automation |
Publisher(s) | Valadon Automation |
Distributor(s) | Stern Electronics (U.S) |
Platform(s) | Arcade Game, Commodore 64 (as Bagitman and Gilligan's Gold), Amstrad CPC, ZX Spectrum (as Gilligan's Gold |
Release date(s) | 1982 (Arcade) 1984 (various) |
Genre(s) | Platform game |
Mode(s) | Single player, Up to 2 players, alternating turns |
Cabinet | Vertical |
CPU | Z80 |
Sound | AY8910, TMS5110 |
Display | Raster, 224 x 256 pixels, 64 colors |
Bagman is a platform arcade game released by Valadon Automation in 1982. It was also licensed to Stern for U.S. distribution in the same year. This game was also released for the Amstrad CPC, Commodore 64 and ZX Spectrum home computer systems in 1984 as Gilligan's Gold; it is known in France as Le Bagnard. The official world record for this game is held by Jerry McCloskey with a maximum possible 6 840 850 points. [1]
Contents |
The objective of the game is to maneuver the bagman through various mine shafts, picking up money bags and placing them in a wheelbarrow at the surface of the mine. The player must avoid pursuing guards, moving ore carts, and descending elevators. The player may temporarily stun the guards by striking them with a pickaxe or by dropping money bags on them when they are below the player on the same ladder. The player may move between the three screens which make up the level via shafts and on the surface.
Bagman is played using one 4-way joystick and one action button. The joystick is also used to jump out of the ore cart. The Action Button is used to make the Bagman perform the following tasks:
Points are scored for each horizontal step the player takes, for each money bag placed in the wheelbarrow, and for each guard stunned.
Main CPU: Z80 @ 3.072 MHz
Sound Chips: AY8910 (@ 1.5 MHz), TMS5110 @ 640 kHz (speech)
Screen orientation: Vertical
Video resolution: 224 x 256 pixels
Screen refresh: 60.00 Hz
Palette colors: 64
Players: 2
Control: 4-way joystick
Buttons: 1